Parche 7.0.1 para HSFX lanzado
Publicado: 08 Nov 2013, 19:27
http://www.sas1946.com/main/index.php/t ... cseen.html
No actualices a menos que uses hsfx v7.0. (no la versión 6) --> No es nuestro caso.
Update il2fb to 4.12.2 --> Actualizar con el parche oficial de TD el juego a la 4.12.2. Primero deshabilitar todos los mods.
Descarga el Auto_updater e instálalo:
http://www.sas1946.com/main/index.php/t ... 954.0.html
Ejecuta el Auto_Updater desde la raíz del juego y conseguirás el 7.0.1 patch (52mb's)
No actualices a menos que uses hsfx v7.0. (no la versión 6) --> No es nuestro caso.
Update il2fb to 4.12.2 --> Actualizar con el parche oficial de TD el juego a la 4.12.2. Primero deshabilitar todos los mods.
Descarga el Auto_updater e instálalo:
http://www.sas1946.com/main/index.php/t ... 954.0.html
Ejecuta el Auto_Updater desde la raíz del juego y conseguirás el 7.0.1 patch (52mb's)
i) Yamato gun error in Expert mode corrected.
ii) Liberty Ship Guns adjusted so that they fire ok
iii) P61 DM + Loadout tweaks
iv) Ball & Slip indicators for TigerMoth and Miles Magister reversed(report by Viff).
v) Mosquito torque & Taxi problem (report by DD_Fenrir):-.
This has been problem for a while and its a strange one because the FM's for these are stock. The only difference to stock is that they had updated props & spinner 3d , the orientation is probably wrong within these mesh's. So reverted them back to totally stock 3d.
vi) B17 Cockpit Slip indicator reversed (Thor & confirmed by Marty)
vii) Tracer smoke effect dropped (reverted to stock) in the hsfx default effects.
viii) He 177a . Master class revised (DM), corrected some errors & increased toughness a lot + mat files modified.
ix) Identified & Fixed a stats problem with the DF server and clients.
Big thanks to Odessa and podrs here.
(servers that pm'd us and got the :Temporary Server Stats Fix or server1 SEPilotEject should no longer need to use these. It is now integrated)
x) Re-added hsfx engine sound preset for FW190's in Stock mode (was using stock engine sound)
xi) Browning .303's given their tracer smoke.
xii) Spitfire IX family reticule correction to allow the new dimmer key function to work with them.
xiii) Changed incorrect engine reference in stock mode that caused the YP80 to explode on spawn.
xiv) Edit:- FW190 canopies still problematic. Remain closed for the moment but will revisit when we have more time
xv) F6F's & F4U's given stock 4.12.1 reticules.
xvi) Mosquito and Wellington Speedometers re calibrated slightly. (report by 311_Vont ).
Wellington given 3 Engine Fire Extinguishers.
(note:- Halifax speedometer is in KTS. Wellington has a BLI and not an RDF.)
xvii) Ki46- Kai Otsu given a Jazz sight. (need to use 6do environment to line it up (TIR or head movement keys )
xviii) Added missing HurricaneIIcB HurriBomber Skins folder (Aviar & KWM_Spit )
xix) Found several files that were incompatible with 4.12.2 and updated them.
xx) Fixed a problem with some code in expert mode that caused lock up with some jets and possibly other aircraft ( report by mighail)
xxi) misnamed map object corrected, Southern Spain map now saves (242Sqn_Cat) + included Bowies map object name correction (M4T)
xxii) missing pre-invasion skin code added for the P47D-10 to D-27's. (report by 310_podrs)
xxiii) Typhoon gear code revised slightly to prevent consolelog clutter. (report by 310_podrs)
xxiv) Missing Mach_drag parameters added to a few aircraft that were missing them.