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McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 25 Ene 2009, 15:31
por PA_Willy
En este hilo podéis leer en inglés sobre este mod.. Básicamente edita y mejora los feos símbolos y numerales originales del juego. No los cambia por otros (como sí hace Mat Manager) sino que los convierte en algo verosímil, a diferencia de los "pegotes" originales que son realmente feos. Además, ahora encajan con el Planeshine Mod de Avala en cuanto a brillo y contraste.

Algunas imágenes:

Imagen

Imagen

DESCARGA v.1.2

Probablemente, si usas IL-2 Mat Manager este mod no te interesará. Pero para los que no quieran instalar aquél, este mod es mucho más ligero.

Saludos

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 25 Ene 2009, 17:06
por Horse
Si, se nota la diferencia. ;)

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 13 Feb 2009, 16:51
por PA_Willy
El mod ha sido actualizado a la versión 1.10:
Version 1.10
1. resized British roundels and tuned weathered effect.
2. except 109 later numbers, all others are finished.
3. some other small tune on color shade for some tga files.
El link de descarga del primer post ha sido actualizado.

Saludos.

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 13 Feb 2009, 18:50
por PA_Steiner
Descargando y probanding...

Yo era de los que antes usaban el Mat Manager (qué gran programa). Pero este simplifica enormemente las cosas.

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 13 Feb 2009, 21:52
por Horse
Descargando. ;)

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 23 Feb 2009, 20:59
por PA_Willy
Este mod ya va por la versión 1.2
Version 1.2
All numbers are finished now, thanks Martin send me missed RAF numbers.
Maybe it's the final version if there are no more missed tga, but any feedback will be welcome

Version 1.11
resize 140x140 tga to 128x128, ATI card user please download it and give me a feedback
Thanks Gromic's explanation for it.

Version 1.10
1. resized British roundels and tuned weathered effect.
2. except 109 later numbers, all others are finished.
3. some other small tune on color shade for some tga files.

Version.1.00
1. Enabled hakens for Luftwaffe, disable or delete Cache folder inside this mod will disable it.
2. Edited most of numbers, add weather effect to match most of new default skins.
3. Edited all national markings
4. Resized Luftwaffe Emblems to get correct size for both Bf109 and Fw190, original ones is HUGE for Fw190
Imagen

Imagen

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 23 Feb 2009, 21:36
por PA_Steiner
Bajado e instalado.

Gracias Willy.

Re: McWolf's DecalsShine (una alternativa simple a Mat Manager)

Publicado: 24 Abr 2009, 13:06
por PA_Willy
JG54Spookie (de AAA) ha creado un add-on para este mod. Ha creado aún mejores escarapelas y símbolos para muchas nacionalidades. El propio autor del mod original, Decalshine, reconoce que las de Spookie son mejores.

Alguna imagen:

Imagen

Imagen

Básicamente, lo único que hay que hacer es copiar (sobreescribir) la carpeta Paintschemes en el MOD de MacWolf's (Decalshine, al que se refiere el primer post de este hilo). Antes deberías hacer un backup o tener a buen recaudo el mod original por si tienes que borrar/reinstalar.

Contenido del readme:
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Markings by Spookie v1.0b
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DESCRIPTION:
This is an add-on for McWolf's Decalshine mod (REQUIRED) which provides new, better looking markings for your aircraft. The purpose was to eliminate the need for MAT Manager (so the cache folder wouldn't ever flow), as well as to have better looking decals with better alpha channels. MAT Manager still has more variations in markings than I could ever probably make, but this is my attempt, and I feel it's a good start.
-Note about German Balkenzreuzen: The game uses the non outlined 1942-44 style of cross for all Bf-109s from the F onward. The file in question is named Balken2.TGA located in the DECALS/GERMAN/ folder and is currently the non-outlined style. If you are like me and prefer the 1940-42 stlye for the Friedrich, simply back-up the file, copy balken1.TGA and rename it to balken2. This will, however, put early style crosses on your G models as well. So it's you choice to change it as often or not as you want.
-Final note: The markings I have made for Slovakia are the round, Czechoslovakian type, not the pro-Axis type. So, do not install mine if you want the axis type.
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FILES INCLUDED:
-All national insignia except Italy (I forgot, oops).
-Fuselage numbers for all US and Russian Planes (multiple fonts for Russians)
-Fuselage numbers for Luftwaffe fighters (only one font for all German fighters at the moment; haven't done bomber codes yet)
-All Jagdgeschwader tactical symbols (i.e. < - ~)
-All Jagdgeschwader emblems and badges
-Correct Jagdgeschwader tactical symbols are now shown when specific Staffels as well as Stab Gruppen are selected from the units list (i.e. 4./JG52 will now have the proper II.Gruppe bar and Stab aircraft will no longer carry IV.Gruppe markings- I always hated that ;)
-VF-6 "Shooting Stars" emblem I did as test for a USS Enterprise campaign I was working on (I will be amking more unit markings in the future)
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INSTALLATION:
-First, you must have McWolf's Decalshine mod to use these markings.
-Second, you may want to back-up your existing Paintschemes folder from McWolf's mod in case you don't like mine or something
-Installation is fairly simple even though it's manual. Just find the folder for McWolf's mod in your MODS folder, and copy the Paintschemes folder from my archive into it. All your doing is overwriting some of the files.
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FURTHER NOTES:
Because there was much variation in the emblems used by the Jagdgeschwaders, I had to try and pick-out what I thought was best. This means that the emblems you see for JG1 may be appropriate for 1943 or something, whilst the emblems for JG52 are from 1942. This, combined with the game's incorrect marking setup (both time frame and physical position)for unit emblems has made it this all a little less than historical, but I feels it's the best we've got so far. Feel free to give suggestions/corrections to me
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CREDITS:
-Thanks to McWolf for figuring out how to replace the default markings in the first place
-I reworked some of Ace's Artwork's Russian numbers, so thanks to him for the originals.
Hilo en AAA.

Descarga (Filefront).