¡¡¡ Que ganas tengo de que me llegue !!!

Donde los pilotos se reúnen tras sus vuelos para beber cerveza fría y brindar a la salud de los caídos. Offtopic.
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PA_Fresco
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¡¡¡ Que ganas tengo de que me llegue !!!

Mensaje por PA_Fresco »

Pues desde hace tiempo venía echándole un ojo a este simulador:

http://www.overflandersfields.com/info.htm

Ahora ha salido la versión PHASE 3, del que paso a detallaros sus características generales:




Weather, Scenery, Terrain and Effects:

1) NEW For P3!: Fully revised and updated high resolution terrain and all new scenery models, to suit the WW1 era. Some of the finest scenery yet to be seen in a combat flight sim.

2) Dense Rich scenery environment with accurate rendering of front lines trenches, flora and towns. Possibly some of the best scenery seen in a flight simulator.

3) Five additional distinctly individual landclass regions (CFS3 has 1) that render distinct terrain graphic types: Southern England, Flanders, Marne, Verdun, Alsace and the rest of the CFS3 theatre.

4) NEW For P3!: All original CFS3 terrain is now replaced - everywhere - with high resolution terrain graphics.

5) Seven Seasonal terrain variations : Spring, Summer, Autumn, Autumn Light Snow cover , Winter , Winter Light snow cover , Winter Medium snow cover, Winter Full snow cover.

6) Fully revised and updated cloud formations and skyboxes.

7) AI weather generator - sees the weather dynamically change due to frontal pressure systems - terrain snow cover will build up, thaw and melt away over time.....

NEW For P3!: Fully Dynamic weather - weather changes as player flies - in real time.

9) NEW For P3!: Dynamic Wind.

10) NEW For P3!: Historical weather mode - weather plays out as it did historically and directly affects the quantity of craft in the air as well as on very bad days actually grounding the crews.

11) NEW For P3!: Historical weather has a direct impact on air traffic density.

12) Enhanced for P3!: Moving frontlines and creeping damage and dereliction - frontlines are modelled in 12 'states' for the period of the war.

13) Front Line locations and positions have been accurately researched and then 'reduced' to 12 major 'states' and rendered within the advanced OFF terrain system.


Dynamic Campaign Engine and Simulator Manager:


1) NEW For P3!: Full High resolution graphical interface, Wrapper and Campaign Manager now runs automatically at desktop resolution.

2) Enhanced for P3! Comprehensive standalone OBD historical database of nations, aces , squadrons, weather, aircraft, targets to support a standalone Dynamic Campaign Engine that fully replaces the CFS3 campaign system.

3) Enhanced for P3!: Over 1000 unique targets in any given time period of front line modelling representing upward of 12000 targets overall.

4) NEW For P3!: Historically based mission types and aircraft traffic density changes over time and balance of power and air traffic density swings as it did historically.

5) Enhanced for P3!: 100's of Squadrons operate from accurately located airfields and transfer as they did historically.

6) Enhanced for P3!: Fly from 100's of airfields across the whole western front in the theatre of operations!

7) Every squadron is allocated the correct craft and has the correct ace complements, at any one time, as it did historically. Be part of history!

Player/Squadron craft are upgraded to the newer squadron aircraft over time as it was historically.

9) NEW For P3!: Up to 226 aircraft are dynamically rendered in the players region above and beyond the mission flight complement in real time. These additional craft are all operating from real squadrons and real airbases, carrying out real tasks and attacking real targets as they did historically. This is scaleable for CPU power - balance between forces is always maintained irrespective of scale selected. Total rendered craft is basically unlimited and can be increased in the future.

10) NEW For P3!: Revised kill claim system and claim forms - fill in your report - detail and accuracy helps you obtain confirmations.

11) NEW For P3!: Real Battles - visit the Intel room to get the low down on battles raging at the time - battles take place in real time in the sim.

12) NEW For P3!: Mission Replay system - watch your recorded mission data play out on a 2D map viewed top down to see how you faired in your last mission - all critical mission events are displayed, complete with Play Pause Continue and Restart 'movie' type functionality.

13) NEW For P3!: Tight interface between Wrapper and CFS3 run time - 'enter directly to mission' and exit mission directly back to the Wrapper.

14) Climb the ladder in your squad (view your status in the Squadron Room) and try to survive 17 hours.

15) Enlist, use and manage up to 99 virtual pilots for Fighter or 2-seater action in a dossier style format.

16) NEW For P3!: Enhanced interface when enlisting a pilot, showing location of squadron on a map, proximity of front, allocated craft, allocated aces, and craft timeline of squad - i.e. what craft the squad will be assigned during the war over time. Step through time to see where the currently selected squadron moves to and what craft upgrades occur when, as well as the ace complement and squadron overall efficacy rating over time. All, yep you guessed it, historically researched.

17) Now join and fight in any of nearly 60 British, 103 German , 80 French and 15 American squadrons - including many British and German 2 seater squadrons. All as historically accurate as possible.

18) Enhanced For P3!: Full range of realistic mission directives. These change over time to reflect the changing tactics from Recon in the early years to Ground strafing and ground support missions in 1918 - includes photo recon and bombing missions for 2 seaters.


Esto es, hiper campaña dinámica, meteorología dinámica, terreno super detallado, tropecientos avioncicos para volar, bla, bla, bla, bla......

En las reviews a las que le he pegado un ojo, lo ponen fenomenal (mucho mejor que el actual ROF, que no tiene campaña dinámica, ni meteorología, que tienes que jugar obligatoriamente online....)

http://www.simhq.com/_air12/air_401a.html


Aquí os dejo unos vídeos "in-game" del producto (merece la pena que los veais en HD)

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mHj8n0Zy0NE&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/mHj8n0Zy0NE&hl=es&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]

<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/j5hAXT2BPRQ&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/j5hAXT2BPRQ&hl=es&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>[/youtube]

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/oPOLSjRqK8M&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oPOLSjRqK8M&hl=es&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]


En cuanto me llegue (lo he comprado hoy por inet - 35 leuros incluso transportes e IVA) sus cuento ;) ;;)

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Jack
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Re: ¡¡¡ Que ganas tengo de que me llegue !!!

Mensaje por Jack »

;)) ;))
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PA_Willy
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Re: ¡¡¡ Que ganas tengo de que me llegue !!!

Mensaje por PA_Willy »

PA_Fresco escribió: En cuanto me llegue (lo he comprado hoy por inet - 35 leuros incluso transportes e IVA) sus cuento ;) ;;)
Ansiosos estamos. Sobre todo el tema de la campaña dinámica (¿en online?) y de cosas como el TrackIR con este título.

Saludos
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Asis
Mensajes: 955
Registrado: 31 May 2009, 19:52

Re: ¡¡¡ Que ganas tengo de que me llegue !!!

Mensaje por Asis »

Estimado colega/camarada.

Nos tienes en ascuas, los vidrios tiene una pinta excelente, así que a ver que tal.

Informa rápido.

Un abrazo.
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Sergei
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Registrado: 30 Abr 2009, 12:20

Re: ¡¡¡ Que ganas tengo de que me llegue !!!

Mensaje por Sergei »

Amigo Fresquito... cuentanos algo de este simulador.

Supongo que lo habrás probado y requeteprobado, no?...

¿Qué tal va?
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Un avión bello nunca puede volar mal.
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Sergei
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Registrado: 30 Abr 2009, 12:20

Re: ¡¡¡ Que ganas tengo de que me llegue !!!

Mensaje por Sergei »

Fresquito, me he encontrado por casualidad con este post y revisando la página veo que piden el Microsoft Combat Flight Simulator 3.

¿Llegaste a probar este simulador?... ¿merece la pena?
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